Sorry for the long gap between posts but there is a lot going on behind the scenes at Riotville and I missed the games last week at Lano's due to spending most of the Bank holiday weekend drunk in the sunshine!
Anyway back to business!
With Lano away in Brighton this weekend Lee and I met up at our favorite alternate venue, the IWG club and as always when we go there the sun was shining.
We agree on 1800 points and I have a lovely surprise when Lee deploys 1800 points of beautifully painted Bretonians!
The field is set.
Once again Lee goes for a heavy left flank.
I decide to go with a heavy right flank to counter this.
First things first . . . . Vanguard.
Lee's turn one and his Knights sound the charge!!
Turn two and 'Chunk' says 'bonjour' to the Bretonnian archers.
I close my eyes as Lee rolls his boosted attack die . . . . .
But the Chaos gods are smiling on the boys today and the massed charge pretty much just bounces off my block of Warriors with minimal damage!
In the centre the 'Green Knight' magically appears and kills Chunk.
My Knights wipe out the closest unit of archers and the other unit of Bretonian's flee for their lives.
Over on the right I unleash both Chariots into the battling Knights.
Chunk will be avenged!!
Fueled by the loss of Chunk the Chaos Warriors and Gorebeast Chariots rip into the flower of the Bretonnian cavalry.
The knights are cut down as they turn to flee but the Grail Knights make good on their escape by fleeing through and panicking a nearby unit of Men at arms!
If you look closely at the tower you will see the banner of the magically appearing Green Knight!
|viva la Bretonnia!|
YEP! Rolled NINE!!!!!!!!!
As my warriors panic and break into a rout Lee rolls super high on his charge roll and catches the unit as they flee and wipes out the lot!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Lee literally does a little dance at this point and is beaming from ear to ear!!
I am trying my hardest not to swear!
To rub salt into the wounds the Green Knight over runs into the Gorebeast Chariot.
The heroic charge of the Green Knight completely swings the outcome of the battle and with no magical weapons and Lee unable to close the distance to charge my forces before the sixth turn the game ends in a Mexican stand off.
And so begins the Ballard of the Green Knight for our summer offensive!
By the end of the sixth turn I had come to terms with this outrageous swing in my fortunes and it is completely within the fluff (and theme) of the Warhammer world that a heroic character should appear at the darkest moment in an armies fortune and save the day!
Viva La Brettonia. Viva La Green Knight!!!
With time to spare Lee and I reached for our Shadespire cards to have a quick throwdown in the mirrored city.
Lee was much more aggressive this game and it was only due to my tanking my Warden up on wounds that saved his bacon.
It was only the final reveal of the objective cards that saw me walk away the winner ten glory to seven!
Even that could not wipe the smile off Lee's face after the heroic action of his Green Knight!!