Sunday, 6 November 2016

So are Revell getting into Gorkamorka?

Found this image while doing a search for Gorka Morka trukks. . . . . .


What's really strange is that is lead me to the official European Revell Website

 

Which leads to their 'Warhammer Build and Paint' section of their website??????



So thats an Old skool Gorkamorka Trukk, Driver and gunner and 4 Ork Boyz, paintbrush, transfers and 3 paints for 20 Euros and I will probably be able to find it in Hobbycraft soon.

Anyone for some Gorka Morka?

Saturday, 5 November 2016

Warhammer Fantasy. The Battle of a thousand cuts


The end of half term saw Lano (the smiling assassin) and I lock horns as my Empire forces took on his High Elves.

This battle happened over a week ago and I have had a week of work since then so some of the details are going to be a bit fuzzy.

The battlefield is set.

Thursday, 3 November 2016

Taking Mordheim inspiration . . . . . . From my work!

So back to work and working stupid hours. Up until half past midnight last night reading Students Statements for their upcoming consultations. As a school we are obligated to complete all their paper work within 15 days or we will end up with all sorts or wrong uns!

During half term I did go into work to collect some paper work and took the opportunity to take some pictures of the gorgeous old building I work in. . . . . .


The above picture is the corridor I walk down to get to my classroom.

Below is a picture of the exterior of one the building I work in.


Despite the Academy only being 3 years old it is situated in a building which was completed in 1865.

Below is a pic of the details of the exterior of the building.

Saturday, 29 October 2016

6 point Viking SAGA army finished






It's amazing what playing again can do for your painting mojo!

One game of SAGA against Macca and I was foaming at the mouth to finish off 6 points of SAGA Viking.



First up the Berserkers are a compulsory unit for Vikings!
With Valhalla and other augments they generate 32 attack die! BUT they are a glass cannon and unless you keep them at the back you will always need a SAGA die on the 'Asgard' ability to save them from enemy missle fire. Even losing ONE of these fellas will really hurt their ability to cause carnage to the enemy!
They really are a one shot trick as they will almost definately be wiped out in the combat, but if those 32 attack die are against the enemy warlord who cares!
One warning I will give is against using them to clear an attack channel as they will always be massacred and this WILL generate a fatigue on any friendly units within 6 inches, which your opponent could exploit, especially to shorten the movement of the next charging unit which can stop the assassination run in its tracks.


They also really nerfed against Irish as I found out recently!!!



The Warlord (Olaf the lucky) is a given and in most scenarios his death results in your defeat. I try to keep my army in a 'flying brick' formation with as many units as possible within 6 inches of Olaf to allow the 'come with me' ability to get any unit moving.
This is especially true with this army list as the majority of the warband is Bondi and you can not always be garranteed the die to get all the units moving and make full use of the battle board boosts.
Remember just because you activate a unit with the Warlord he does not have to attack the unit with them. I usually just move him over to stand next to the other unit of Bondi while the unit he activated crash into any threats.




My 4 point Viking army list for SAGA is:
No poxy levy (whats the point!). 
The Warband consisits of;
 Warlord (free)
1 unit of Berserkers (1 point)
2 units of twelve Bondi (3 points of Bondi split into two units of twelve) 
The only difference for 6 points is I add 2 points of Hirdmen of as a single unit of eight figures.




As an aside here is Sven 'The Oak', half brother of Olaf 'The lucky' and his right hand man.
Sven was the result of a tryst between Skorri 'the adventutous' (Olaf's father) and Hilda the gigantic ginger milk maid!




I like to keep a large unit of Bondi around the Warlord as it always hurts to pawn hits off onto expensive and hard hitting Hirdguard (especially Berserkers!) when my Warlord gets attacked. Having the unit of twelve Bondi allows me to soak up a lot more hits and leave the Elite units free to do what they are best at - collecting skulls!
Also a unit of twelve Bondi with the Warlord in support can (with the right die) generate up to 34 ATTACK die. That is enough to put off any Warlord from making a run at your Warlord. Especially in the early stages of the game. 
The five new Bondi are hidden away in this first unit. They are table top standard and lets just leave it there.



 Here is my second unit of 12 Bondi.

Like the Hirdguard I like to keep them in big units so I can take advantage of 'Valhalla' etc and still keep the unit viable.


In summary here is my 6 point Viking army list for SAGA.
No poxy levy (whats the point!). 
The Warband now consisits of;
 Warlord (free)
1 unit of Berserkers (1 point)
2 units of twelve Bondi (3 points of Bondi split into two units of twelve) 
1 unit of eight Hirdmen (2 points formed into a single unit)
 
Now the numbers.

Miniatures painted / sold this year = 153 (silver tower does not count)

Target 100

Miniatures bought 30 (damn you BOYL!!)
316 miniatures to go!
123 in the black this year

Friday, 28 October 2016

Orctober 2016. It's the thought that counts.

Once again it's Orctober a celebration of all thats green and good?

Image the coutesy of Erny of 'Erny's place'

Erny over at Erny's place started a thing when he kicked off Orctober all those years ago.

Here is my entry for this year after the cut.


Wednesday, 26 October 2016

Warhammer Fantasy. The Battle of Small Haven


Against all his prayers to Sigmar it seemed the rumours were true. The plumes of smoke in the distance seemed to confirm the reports that Small Haven had been ravaged by Orc raiders. General Custoras could probably cover this up by sending reports back to Altdorf about a rogue plague ravaging his first settlement outside of New Haven but he would have to ensure that any survivours of the Small Haven were 'disappeared' as well as destroy the Orc raiders to recapture the riches of Small Haven to bribe his men to keep quiet!

The warning shouts of the outriding scouts snapped his attention back into the present. One way or the other this mess would be settled . . . . .NOW!
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